Strategi Inovasi Dakwah Abi Azkakia melalui Platform Digital Mobile Legends

Authors

DOI:

https://doi.org/10.15575/anida.v25i2.45691

Keywords:

Abi Azkakia; da'wah innovation; digital da’wa; mobile legends.

Abstract

This study aims to explore the transformation and strategies of da'wa (Islamic preaching) carried out by Abi Azkakia through the Mobile Legends platform. Employing a qualitative approach, the research delves into the way Abi Azkakia utilizes this digital game as a medium for religious outreach. Contrary to the argument proposed by Mubarok and Suklani, which suggests that Mobile Legends negatively impacts educational continuity, this study posits that the game, when integrated with social media, can serve as an effective channel for conveying religious messages, particularly when addressing youth who tend to be disengaged from conventional forms of da'wa. Based on data collected through interviews, observations, and document analysis, the research finds that Abi Azkakia's da'wa innovation evolved from educational settings to the strategic use of mobile gaming. The study concludes that there has been a significant transformation in both the innovation and strategies employed in his da'wa efforts.

References

Amalia, N., & Aunillah Naya, N. (2023). Analisis Dampak Game Online Mobile Legend Terhadap Sikap, Pengetahuan, dan Keterampilan Peserta didik Kelas V. Jurnal Elementaria Edukasia, 6(3), 1171-1179. https://doi.org/10.31949/jee.v6i3.6271

Arianto, B., & Handayani, B. (2023). Media Sosial sebagai Saluran Komunikasi Digital Kewargaan : Studi Etnografi Digital. Arkana: Jurnal Komunikasi dan Media, 2(2), 220-236.

Bakti, A. F., & Lecomte, I. (2015). The Integration of Dakwah in Journalism: Peace Journalism. Jurnal Komunikasi Islam, 5(1), 1-19. https://doi.org/10.15642/jki.2015.5.1.185-203

Basoeky, R. A. M., & Suryandari, M. (2023). Manajemen Dakwah dalam Era Digital: Strategi dan Tantangan. Triwikrama: Jurnal Multidisiplin Ilmu Sosial, 1(1), 1-7.

Chanra, M., & Tasruddin, R. (2025). Peran Media Sosial sebagai Platform Dakwah di Era Digital: Studi Kasus pada Generasi Milenial. Jurnal Kolaboratif Sains, 8(1), 872-881. https://doi.org/10.56338/jks.v8i1.6862

Farida. (2015). Pemanfaatan Kecanggihan Teknologi Berbasis Digital (Memudahkan Komunikasi Manusia). At-Tabsyir: Jurnal Komunikasi Penyiaran Islam, 3(2), 359-382.

Hamdani. (2020). New Religious Preacher in the Changing Religious Autority: The Offline and Online Preacher of Ustadz Abdul Somad. In The New Santri: Challenges to Traditional Religious Authority in Indonesia (hal. 259). ISEAS Publidhing.

Hapsari Wijayanti, S., Sihotang, K., Emmily Dirgantara, V., & Maytriyanti. (2022). Bentuk-Bentuk Etika Bermedia Sosial Generasi Milenial. Jurnal Komunikasi, 16(2), 129-146. https://doi.org/10.20885/komunikasi.vol16.iss2.art3

Hidayat, A. S. (2013). Membangun Dimensi Baru Dakwah Islam: Dari Dakwah Tekstual menuju Dakwah Kontekstual. Jurnal Risalah, 24(2), 1-15. http://ejournal.uin-suska.ac.id/index.php/risalah/article/view/10

Ibnu Kasir, & Syahrol Awali. (2024). Peran Dakwah Digital dalam Menyebarkan Pesan Islam di Era Modern. Jurnal an-Nasyr: Jurnal Dakwah dalam Mata Tinta, 11(1), 59-68.

Irwanto, I. (2023). Pola Komunikasi Antar Gamers pada Fitur Chat (IN-GAME) Studi Fenomenologi Pemain Game Online Mobile Legends di Bandung. Jurnal Pendidikan Tambusai, 7(2), 3702-3710.

Kriyantono, R. (2006). Teknik Praktis Riset Komunikasi. Jakarta: Kencana Prenadia Media Group.

Mubarok, A., & Suklani, S. (2023). Dampak Game Mobile Legend Terhadap Perilaku Sosial Emosional dan Spiritual Anak Usia Remaja Kelurahan Karyamulya Kota Cirebon. Educational Journal: General and Specific Research, 3(2), 302-310.

Mubarok, F. S. (2022). Pemanfaatan New Media untuk Efektivitas Komunikasi di Era Pandemi. Jurnal Ilmiah Komunikasi Makna, 10(1), 28. https://doi.org/10.30659/jikm.v10i1.20302

Muis, A. A. (1999). Komunikasi Dakwah. Remaja Risdakarya.

Munawir, A. W. (1997). Kamus Al-Munawwir Arab-Indonesia (2 ed.). Pustaka Progressif.

Downloads

Published

2025-12-25

How to Cite

Lu'lu'il Maknun, & Suwendi. (2025). Strategi Inovasi Dakwah Abi Azkakia melalui Platform Digital Mobile Legends. Anida (Aktualisasi Nuansa Ilmu Dakwah), 25(2), 299–320. https://doi.org/10.15575/anida.v25i2.45691

Citation Check