[1]
M. Aldam Shaka Pradipta, M. Blantara Susetyo, N. Budiyanti, S. Fatihatul Mubarokah, and H. Abdullah Helmy, “The Effectiveness of Integrating Gamification and Project-Based Learning to Enhance Student Engagement and Value Internalization in High School Islamic Education”, Atthulab, vol. 11, no. 1, pp. 21–35, Apr. 2026.